Friday, 5 January 2018

Gym Leader #12: Janine - Pokemon Heart Gold and Soul Silver

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Gym Leader #12: Janine - Poison

Janine has five Pokemon; Crobat, Weezing, Ariados, Ariados & Venomoth. Her gym, which she inherited from her father Koga, can be tricky. The gym is full of invisible walls, with the 4 trainers dressed as Janine to trick you into battle them. Janine is the trainer in the middle of the room.

Crobat
Level: 47
Types: Poison/Flying
Ability: Inner Focus
Attacks: Confuse Ray, Screech, Wing Attack & Supersonic
Weakness: Psychic, Ice, Electric & Rock
Strategy: Confuse Ray and Supersonic are gonna be annoying really quick, strike fast with something Thunderbolt, Ice Beam, Rock Slide or Psychic.

Weezing
Level: 44
Types: Poison
Ability: Levitate
Attacks: Sludge Bomb, Toxic, Explosion & Double Hit
Weakness: Psychic
Strategy: A STAB Psychic is going to work the best as Ground-Types can't hit you.

Ariados
Level: 47
Types: Bug/Poison
Ability: Insomnia
Attacks: Swagger, Night Shade, Poison Jab & Pin Missile
Weakness: Psychic, Rock, Flying & Fire
Strategy: Moves like Fly or Fire Blast are going to work the best, just watch out for Swagger.

Ariados
Level: 47
Types: Bug/Poison
Ability: Insomnia
Attacks: Psychic, Poison Jab, Screech & Pin Missile
Weakness: Psychic, Rock, Flying & Fire
Strategy: Moves like Fly or Fire Blast are going to work the best.

Venomoth
Level: 50
Types: Bug/Poison
Ability: Tinted Lens
Attacks: Double Team, Psychic, Sludge Bomb & Signal Beam
Weakness: Psychic, Rock, Flying & Fire
Strategy: Rock, Fire or Flying Types are going to work the best, but be quick as Double Team can become really annoying really quickly.

Once you defeat Janine, you will get TM 84 Poison Jab and the Soul Badge.

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Janine

Messer Sandman - Assassin's Creed: The Ezio Collection - ACII

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Sun 4 guards at once by throwing sand in their face - 10

You first need to learn how to throw sand - talk to the Combat Tutorial Teacher in Monteriggioni.

Counted as a Special Move - Unarmed Combat it is free to learn. He will then teach you to lock onto a target and throw sand at your enemies to stun them.

Now you need to find a couple of guards to throw sand at them. I found it easiest to look for a group of 4 guards who are standing around in the street or who are protect a treasure box. If once you have them lined up you can throw sand in their face, stunning them. 

This may take a couple of attempts, and it seems like it sometimes just punches them instead.

Messer is Italian for Mister; as well as Mr Sandman being a reference to song sang by The Chordettes, about the folklore or Mr. Sandman who sprinkles sleeping sand over people to put them to sleep.

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Agile Templar Guard

Thursday, 4 January 2018

Doctor - Assassin's Creed: The Ezio Collection - ACII

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Perform an Air Assassination on a Poisoned NPC - 20

The Poison Blade is given to Ezio in DNA Sequence 5 by Leonardo da Vinci, with Extra Poison being able to be purchased from Doctors around Italy.

The best way I found to do this is to distract a Guard with some courtesans, close to somewhere you can quickly climb, something like a Guard's Shelter. Then stabbing the guard with the Poison Blade, climbing up and air assassinating the Poisoned Guard.

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Plague Doctor

Gym Leader #11: Erika - Pokemon Heart Gold and Soul Silver

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Gym Leader #11: Erika - Grass

Erika has four Pokemon; Jumpluff, Tangela, Victreebel and Bellossom. Her gym is easy to get through, you need to travel down the right hand side, then walk underneath the flower arch, up to the top, then loop back down and up around on the left hand side. You will need a Pokemon that has learnt Cut to get into and around the gym.

Jumpluff
Level: 51
Types: Grass/Flying
Ability: Chlorophyll
Attacks: Leech Seed, U-Turn, Giga Drain & Sunny Day
Weakness: Flying, Poison, Ice, Fire & Rock
Strategy: Ice-Types will work the best, but Jumpluff will more than likely use U-Turn on it first turn away.

Tangela
Level: 52
Types: Grass
Ability: Chlorophyll
Attacks: Ancient Power, Wring Out, Giga Drain & Sleep Powder
Weakness: Bug, Flying, Poison, Ice & Fire
Strategy: A quick Ice-Type would work the best, as Fire-Types can be countered by Ancient Power.

Victreebel
Level: 56
Types: Grass/Poison
Ability: Chlorophyll
Attacks: Sunny Day, Synthesis, Leaf Storm & Grass Knot
Weakness: Psychic, Ice, Flying & Fire
Strategy: A solid STAB Psychic will not it out really quickly.

Bellossom
Level: 56
Types: Grass
Ability: Chlorophyll
Attacks: Sunny Day, Solar Beam, Giga Drain & Synthesis
Weakness: Bug, Flying, Poison, Ice & Fire
Strategy: Flying-Type will work best as Sunny Day will more than likely be up. Fly or Bounce will be great as you will be able to avoid the Solar Beam as Fly & Bounce both are two turn attacks.

Once you defeat Erika, you will get TM 21 Giga Drain and the Rainbow Badge.

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Erika

Wednesday, 3 January 2018

Gym Leader #10: Sabrina - Pokemon Heart Gold and Soul Silver

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Gym Leader #10: Sabrina - Psychic

Sabrina has three Pokemon; Espeon, Mr. Mime & Alakazam. Her gym hasn't changed much from the original Kanto Games, you need to make your way to the centre of the room using the Warp Panels on the floor in each room.

Espeon
Level: 53
Types: Psychic
Ability: Synchronize
Attacks: Calm Mind, Shadow Ball, Psychic & Skill Swap
Weakness: Ghost, Dark & Bug
Strategy: Espeon always uses Calm Mind on its first turn, allowing it to bulky up to much will allow it to sweep through your team. A solid Shadow Ball or other Ghost Attack will work well.

Mr. Mime
Level: 53
Types: Psychic
Ability: Filter
Attacks: Mimic, Light Screen, Psychic & Skill Swap
Weakness: Ghost, Dark & Bug
Strategy: By far the most annoying Pokemon on her team - with Light Screen, Skill Swap and Filter Ability allowing it to take 1/2 damage from Super-Effective Moves. It can be a real pain in the ass. Use a Special Attacking Move, which isn't Super-Effective, something like Ice Beam or Earthquake.

Alakazam
Level: 55
Types: Psychic
Ability: Inner Focus
Attacks: Psychic, Skill Swap, Reflect & Energy Ball
Weakness: Ghost, Dark & Bug
Strategy: Something like Shadow Ball, Signal Beam, Earthquake a hard hitting STAB Attack is going to work well. Watch out for the Energy Ball which will knock out Water Types quickly.

Once you defeat Sabrina, you will get TM 48 Skill Swap and the Marsh Badge.

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Sabrina

Gym Leader #9: Lt. Surge - Pokemon Heart Gold and Soul Silver

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Gym Leader #9: Lt. Surge - Electric

Lt. Surge has five Pokemon; Raichu, Electrode, Electrode, Magneton & Electabuzz. His gym hasn't changed from the original Kanto Games, you need to find two switches in the trash cans, once you have found one, the other will be one switch away from the first. Flicking both switches will allow you access to Lt. Surge.

Raichu
Level: 51
Types: Electric
Ability: Static
Attacks: Thunder Wave, Shock Wave, Quick Attack & Double Team
Weakness: Ground
Strategy: Raichu tends to use Double Team and can make it difficult to attack it, then strike with Shock Wave. Earthquake is the way to go.

Electrode
Level: 47
Types: Electric
Ability: Static
Attacks: Thunder Wave, Double Team, Shock Wave & Light Screen
Weakness: Ground
Strategy: Likes to set up Light Screen & Double Team and be annoying with Thunder Wave. Earthquake is the way to go.

Electrode
Level: 47
Types: Electric
Ability: Static
Attacks: Screech, Double Team, Explosion & Charge Beam
Weakness: Ground
Strategy: It will more than likely just use Screech then Explosion, just as a cheap knock-out. Earthquake is the way to go.

Magneton
Level: 47
Types: Electric/Steel
Ability: Sturdy
Attacks: Supersonic, Double Team, Shock Wave & Mirror Shot
Weakness: Ground, Fighting & Fire
Strategy: Can take care of your part-Rock Types if you are using something like like Onix or Golem, with Mirror Shot. Earthquake is the way to go.

Electabuzz
Level: 53
Types: Electric
Ability: Static
Attacks: Quick Attack, Shock Wave, Light Screen & Low Kick
Weakness: Ground
Strategy: Just there to fill out his team, again and finally an easy knock-out with Earthquake.

Once you defeat Lt. Surge, you will get TM 34 Shock Wave and the Thunder Badge.

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Lt. Surge

Tuesday, 2 January 2018

How to get the Armour of Altair - Assassin's Creed: The Ezio Collection - ACII

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You get the Armour of Altair, you need to discover all the secrets of the Assassin's Tombs.

You'll complete one, Catacombs underneath Santa Maria Novella, through natural completion of the story.

Each of the Assassin's Tomb Discovery will give you 20 Gamerscore.

Assassin's Tomb Locations:
Venice - Santa Maria della Visitazione
San Gimignano - Torre Grossa
Venice - Basilica di San Marco
Forli - Rocca di Ravaldion Fortress
Florence - Santa Maria del Fiore (The Duomo)

Once you have collect the 6 Assassin Seals - Return to the Villa Auditore and travel down to the Sanctuary and place the 6 Seals at the bases of the Statues.

The cage will open and allow you to have the Armour of Altair.


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Armour of Altair