Elite Four Member #3: Flint - Fire
Flint has 5 Pokemon; Rapidash, Drifblim, Steelix, Lopunny & Infernape.
Rapidash
Level: 58
Types: Fire
Ability: Run Away
Attacks: Sunny Day, Flare Blitz, Solar Beam & Bounce
Weakness: Water & Ground
Strategy: You need a fast Water Type as Rapidash will likely use Bounce on its first turn. Avoid Ground type because when Sunny Day is up, Solar Beam will only take 1 turn to use.
Drifblim
Level: 58
Types: Ghost/Flying
Ability: Aftermath
Attacks: Double Team, Baton Pass, Ominous Wind & Will-O-Wisp
Weakness: Dark, Ghost, Electric, Ice & Rock
Strategy: If Driblim doesn't like the match up, it will switch into Steelix or Lopunny instead. Ice, Rock and Electric Types are the best bet here.
Steelix
Level: 57
Types: Steel/Ground
Ability: Rock Head
Attacks: Rock Tomb, Sunny Day, Fire Fang & Screech
Weakness: Fire, Ground, Fighting & Water
Strategy: An easy Earthquake Knock-Out.
Lopunny
Level: 57
Types: Normal
Ability: Cute Charm
Attacks: Charm, Mirror Coat, Sunny Day & Fire Punch
Weakness: Fighting
Strategy: A Fighting Type Attacks will work the best here.
Infernape
Level: 61
Types: Fire/Fighting
Ability: Blaze
Attacks: Flare Blitz, Thunder Punch, Earthquake & Mach Punch
Weakness: Flying, Water, Psychic & Ground
Strategy: Psychic Types will have a day here, Thunder Punch will counter Flying & Water Types and Mach Punch can be annoying.
Flint |
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